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Eve Online (2003)

Author: Ccp Games

In a lot of ways, EVE Online is more than just a game. The fact that's it's still going strong 14 years later is impressive enough, but it's the community of the title that's truly mind blowing. In essence, it's an open-world space sandbox. It features a lot of repetitive gameplay, grinding for resources, and traveling within a massive solar system. Once you introduce EVE's MMORPG elements, though, it becomes something special. In this game, pretty much everything is driven by player interaction. Trade, politics, manufacturing, piracy, and espionage. All are possible within the title's massive world, but it isn't always easy going. Human nature shines through, resulting in many player created factions all battling for fame and resources. Users look to scam, exploit, control the economy, crush smaller ones. It's a micro simulation of what life in space could be like.As a result, EVE is a very long-winded game. It's one of slow building resources and tactics rather than constant large-scale battles. It's as much an exercise in patience as it is skill, building up your group until you have the members to make a real impact on the world. At the start, it's certainly not for everyone, but when the game lures you into its community, there endless hours of fun to be had, the single server experience resulting in a truly epic scale.